The queer games avant-garde is a vibrant network of independent video game developers whose radical, experimental, and deeply queer work is driving a momentous shift in the medium of video games.
This talk draws from interviews with these innovative game-makers, tracing patterns and tensions across networks of contemporary queer and trans game development. Their insights go beyond typical conversations about LGBTQ representation in video games, however. What emerges from these conversations is an exploration of queer game-making practices, the politics of queer independent video games, queer aesthetics, and the future of queer video games and technology.
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About the Speaker
Bonnie “Bo” Ruberg, Ph.D. is an assistant professor in the Department of Film and Media Studies and an affiliate faculty member in the Department of Informatics at the University of California, Irvine. Their research explores gender and sexuality in digital media and digital cultures with a focus on queerness and video games. They are the author of The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games (2020, Duke University Press) and Video Games Have Always Been Queer (2019, New York University Press) and the co-editor of Queer Game Studies (2017, University of Minnesota Press). Ruberg is also the co-founder and co-organizer of the annual Queerness and Games Conference.
About the Series:
The [email protected] Lecture Series is an event where Northeastern faculty members invite academic and industry experts to share their knowledge and insights on games with the Northeastern community, the games community in the Greater Boston Area, and beyond.