The ability to analyze vast amounts of data has become critical as “big data” has rapidly become a competitive space across multiple industries, from Games to health care, urban planning, and social media.
In the Game industry, data-driven techniques for analyzing game data have become a strategic necessity. The game development process has shifted from “design, develop, release” to “design, develop, release, and continuously fine-tune based on analytics.” And all free-to-play games on mobile, tablets, touch devices, and web-delivered platforms use analytics to develop strategies for monetization and assessment.
As game companies have realized the importance of data analytics in the process of design and production, they have dramatically increased demand for qualified game analysts. Northeastern’s unique Graduate Certificate in Game Analytics is a one-year, 20 credit hour (five course) program developed to meet this need.
Students entering this degree will be required to have an undergraduate or graduate course (or equivalent) in introductory statistics.
Acceptance will be based on an assessment of the student’s ability to succeed in the advanced course work of the program.
All admitted students will meet with an advisor who will help them select a pathway with a coherent set of electives depending on their career goals. The advisor will also monitor their progress through the Graduate Certificate.
Please visit the CAMD Graduate Studies website for detailed admission information including a listing of required application materials and answers to frequently asked questions.
Derek Curry, Assistant Professor, Game Design
Jennifer Gradecki, Visiting Assistant Teaching Professor, Game Design
Celia Pearce, Associate Professor, Game Design
Christoffer Holmgard, Assistant Professor, Art + Design and Game Design
Magy Seif El-Nasr, Associate Professor, Game Design and College of Computer and Information Science
Christopher Barney, Professor in Game Science and Design
Christopher Foster, Professor in Game Design
Caroline Murphy, Professor in Game Design