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Design
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Flute
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Horn
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All research areas
• Conversation Design
• Participatory Design
18th- and 19th-century music
19th- and 20th-century art
19th-century Italian and French opera
20th Century Modernism
20th/21st Century Music Theory/Analysis
2D/3D Animation
3D Animation
3D Printing
911 Emergency Dispatch
Accountability-oriented Design
Accounting
Acting
Actor Training
advertising
Aesthetics and Policy
aesthetics of 19th-century musical cultur
Aesthetics of failure through digital bodies
African American-Jewish relations
African Diasporic Music and Dance
Aging in place
alternate reality games
American architectural and social history
American response to the Holocaust
ancient rhetorical theory
Animation
Applied Rhetoric
Applied Theatre
Architectural and Urban Scales
Architectural Design
Architectural Ecology
Architectural history
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Architectural Production
Architectural Systems
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architecture and issues relating to cultural landscape
Architecture and politics
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artgames
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Audio Visual cultures
Auditory Cognitive Neuroscience
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Autism Spectrum Disorder
Autonomy
behavior change theory
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Bio-inspired approaches to visualization
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Buddhist Art and Architecture
business
cancer
Charity and game development
Child Obesity
China
Chinese Architectural Historiography
Chinese Architecture
Choreography
Civic Education
Classical Rhetoric
climate change and energy politics
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Commercial Music Distribution
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Communications related to the May 1970 Kent State tragedy
Community building and connections
Complete Streets
Complex Project Delivery / Project Management
Composition
Computational Acoustics
Computational art
Computational Physiology
Computer Music
Contact Improvisation
contemporary American theatre
Contemporary Art History
Contemporary Fiction
Contemporary Issues On Stage
Contemporary Music
Conversation Analysis
Conversation Analytic Role Play Method (CARM)
Cooperative Education
Corporate Strategies
Costume Design for stage and screen
Creative entrepreneurship
Creative non/fiction academic essays
Creative nonfiction/narrative nonfiction
Creativity
Creativity and Creative Practice
Critical age studies
Critical analysis of theories supporting strategic ambiguity
Critical inquiry of creative practice and performance
Critical optimism
Critical Race Studies
Critical Theory
Cultural diplomacy
Cultural heritage
Cultural Politics
Customer Service Training
Cybersecurity
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Delineating a new conceptual framework for experience design that studies attention and trust as coefficients of aesthetics and etiquette
Design
Design and Complexity
Design and Governance
Design of the Public Realm
Design philosophy
Design thinking
Developing innovative ways to collaborate in our community through design
Developmental disabilities
Difficult histories
Digital Cinematography
Digital journalism
Digital Methods
Digital Musical Instrument Design and Performance
Digital Signal Processing
digital storytelling
Dignity
Directing
diva culture
Divergent thinking
Diversity in games
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Dramaturgy
Drones
Early twentieth-century modernist music
Economic Rhetoric
Electronic Music Production
Embedded Hardware
emotionally engaged reporting
Entrepreneurship
environmental communication
Environmental Design
Ephemeral spatial experiences
Ethnographic Methods and Ethics
Experience Design
Experiential Education
Experimental approaches to video and photography
Exploring ways of supporting important social issues through civic involvement
fandom
Fashion History
Fashion Theory
Feminist and queer theories
Feminist musicology
Feminist theory
Finance
Financially successful games
Flat-Pack
folk art
Furniture Design
Future-Use Architecture
Gagaku Performance
Game Analytics
Game Artificial Intelligence
game business
game communities
Game Data Mining
Game Design
Game Design/Development
Game Prototyping
Game User Research
Games
Games and society
Games for Health
Games for Health/Education
Games for Real World Impact
Geek Feminism
Gender and Sexuality Studies
gender in games
Generative design
Global contemporary art
Global Fashion Studies
Guqin music
Health & environmental communication
Health Communication
Health Design
High-Impact Educational Practices and the Arts (Theatre Studies)
High-Performance Structural/Thermal Component Construction System for Manual Assembly
Higher Education and the Role of the Arts (Theatre Studies)
Hip-Hop history and culture
Hip-Hop Technology
Historical resources surveys
History and theory of architecture and urbanism
History and theory of technology
History of information technologies
History of popular music.
History of technology
homeland security
Human centered design
Human Computer Interaction
Human Ecology
Immersive interaction design
immersive theatre
Immigrant children and families
Improvisation
Improvisation & Clown
independent games
indie games
Industrial Districts and Building Types
Inflatables
information and communication technologies
Information Architecture
information design
Information Design and Visual Epistemology
Information design to synthesize and understand experiences
Infrastructure and Urban Design
Infrastructure politics
Infrastructure Studies
Innovation and Disruptive Technology
Instrumental Conducting
Interaction Design Principles
Interactive Art/Design
Interactive Computer Music
Interactive narritive
Interdisciplinary Artistic Collaborations
Interdisciplinary connections across the university
Interdisciplinary curation
interpersonal and nonverbal communication themes in popular culture
Interpersonal Communication
Intersection of technology and social justice
Japan studies
JavaScript
Journalism
Journalism history.
journalism/media entrepreneurship
Kinetics
Landscape
Landscape Infrastructure
language
Late Modernism and Contemporary Art History
Le Corbusier
Lean UX & Agile Methodology
Learning
Life Hacking
Literati Arts in East Asia
Literature
Literature and the Arts
live action roleplaying (larp)
Local TV news
Long-Term-Use Emergency Shelter System
Machine Learning
Machine Restoration and Rebuilding
Marketing communications and promotion
Mass Communication
massively multiplayer online games
media & message effects
Media Arts
Media criticism
Media for social change
Media Law
Media psychology
Media Publishing
Media Studies
Mediated Communication
memory studies
Mental health and emotional wellness
Mental illness and addiction within the performing singer songwriter population
Metacognitive strategies and 21st century learning (Theatre Studies)
Metadesign
Metaphors in information visualization
Minimalist
Modern Argumentation Theory
Modern Italy
Modern/Experimental Instrumental Technique
Modernism
Modernism and the Vernacular in Architecture
Modernization
Movement
Music & Postcolonialism
Music and culture of China
Music and gender
Music Cognition
Music composition
Music in film and visual media
Music in sports
Music Industry
Music Licensing
Music Pedagogy
Music Perception and Cognition
Music performance arranging and composition
Music Theory
Mutable Domestic Space
My interest is developing audio instruction based on real world experience with a special interest in combining art and technology.
narrative
Narratives
National Register of Historic Places nominations
network science
network visualizations
Neurotech for Art and Design
New media
New Play development
Nineteenth-century medical history
Nineteenth-century opera
Noise
Normative Ethics
novel visualization approaches
Object-based inquiry
Offering counsel on effective communication strategies
online activism
Online and social media
online communication
Online communities
Online culture
Ontologies of non-human beings
Opera stagings
Oral Performance
organizational factors impacting employee decision making
painting and drawing
Paper prototyping
Participation
participatory filmmaking
participatory theater
pedagogical strategies for enhancing teaching and organizational training efforts
Pedagogy.
performance
Performance as Social and Civic Practice
performance ethnography
performance practice
Performance Studies
Performing arts administration
Personal Narrative
pervasive games
Physical Activity
Physical Modeling
playable theatre
Playwriting
poetics and contemporary communication
Political Communication
Political journalism
Political Play
Political Rhetoric
Politics and U.S.-American art music (1930s-1960s)
Popular music
Popular music; culture and society
Posthumanism and new materialisms
Product Marketing
Product/App Design
Public Address
Public Art
Public Design Review
Public engagement and arts programming
Public engagement with Science and Technology
Public Policy
Public Records
Public Sculpture
quantitative research methods
Queer futurities
Queer/Trans Rhetorics
Race and Class in America
Radio Art
Rapid-Deployment
Real Estate Development
Real Estate Finance
Real-time Simulations
regulation
Representations of gender in Hollywood film music (1950s–present)
Research and Design
Resilience
Retail marketing and management
Rhetoric - Ancient and Modern
rhetoric of popular culture
risk
risk perception
role of communication in the process of organizational learning including methods for enhancing organizational development activities
role of discursive formations in the organizational and occupational socialization of organizational newcomers
Saxophone
science and technology policy
Science technology & society
Sculpture
Search experience
Semiology and Notation
Serious Games
Service design
Singing
Social and emotional learning
Social Interaction
Social justice and the built environment
Social Marketing
social media
social movement communication and public advocacy
social networks
Social Robotics
Sonic visibility
Sound Art
Sound Art/Design
Spectatorship
Speculative and Critical Design
Speculative design
Sports and American culture
Sports fan subculture
Sports history
Sports journalism
Stage Combat
Stage Directing
Staging of Choral-Orchestral Masterworks
Strategic communication
Sustainability
Sustainable Cities
Suzuki Actor Training Technique
Symphonic literature
System design
Systems Practice
Systems Thinking
Teaching
Technology
Technology for Social Good
Tectonics and Landscape Theory
The Changing State of the News Media
The intersection of race and sound in public space
The Music of Edgard Varèse
The role of the studio in design education
Theater creation and collaboration.
Theater design
Theater of Diversity
Theatre Studies and Social Change
Theatrical Design
Theatrical Design and Production
Theory and Analysis
Theory and criticism with a focus on the relationship between art technology media and politics
Tibetan Architecture
Transformational music theories
Transition Design
Trumpet Pedagogy and Performance
Typography
UI design
Urban conservation and historic preservation
Urban history
Urban Housing Typologies
Urban Landscape
Urban Planning
Urban Systems
Urbanism
User Centered Design
User research
Video Arts
Video storytelling
Viewpoints
Virtual and Augmented Reality
Virtual Reality
virtual worlds
Visual Culture
Visual Design
Visual information interfaces and systems using a user-centered approach
visual rhetoric and media studies
Visual Studies
Visualization
Visualization as a tool revealing overlooked or invisible connections in macro/micro experiences
visualization of textual data
Voice
Voice Over Talent
VR for Empathy
VR for Vulnerable Populations
Wikipedia
Women and music
Women and music during the Renaissance
Wood and Metal Fabrication
Wood Construction and its cultural impact at the detail
Wood-based Sculpture
Wood-Frame Architecture and Urbanism in Boston
Wood-Frame Building Envelope Performance
World Music
Writing
Xenology
Zoning Regulations
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