• Art + Design

Christopher Aaron Barney


Christopher Barney obtained undergraduate and graduate game design degrees in the days before such things were widely available. He has been contributing his game design and programming skills to Pearson’s web based MMO, Poptropica, for more than five years as well as serving as the lead internal game designer for the educational games website funbrain.com. Prior to breaking into the gaming industry, Chris worked as a live events writer for FunCom’s Anarchy Online MMO through their ARK program, and produced dozens of live events.

As an independant designer Chris’ games include Fall of the Last City (www.fallofthelastcity.com) and Play Me A Story. He also has an extensive background in interactive theater, and has worked as a scriptwriter for several large New England theater groups. He has previously spoken at GDC, GDC EU, BFig, ECGC, DevCom, PaxDev, Pax West, and GaymerX. Chris has been lecturing at Northeastern for two years teaching Exploratory Game Design, Spatial and Temporal Design, and Thesis in the graduate GAME SCIENCE AND DESIGN program and Game Concept Development and Production in the undergraduate Game Design program.

Expand to read more


  • BA,Design and Implementation of Virtual Worlds, Marlboro College
  • MS, Conversational Artificial Intelligence in Massively Multiuser Environments

Professional Experience

  • Game Designer and Software Engineer for Poptropica (www.poptropica.com)
  • Internal Game Designer for FunBrain (www.funbrain.com)

Courses Taught

  • Exploratory Game Design
  • Spatial and Temporal Design
  • Thesis
  • Game Concept Development and Production

Professional Affiliations

• International Game Developers Association

• Game Makers Guild


Research Interests

  • Diversity in games
  • Games and society
  • Interactive narritive
  • Paper prototyping