Christopher Barney obtained undergraduate and graduate game design degrees in the days before such things were widely available. He contributed his game design and programming skills to Pearson’s web based MMO, Poptropica, for six years, as well as served as the lead internal game designer for the educational games website funbrain.com. Prior to breaking into the gaming industry, he worked as a live events writer for FunCom’s Anarchy Online MMO through their ARK program, and produced dozens of live events.
As an independent designer Chris’ games include Fall of the Last City and Play Me A Story. He also has an extensive background in interactive theater, and has worked as a scriptwriter for several large New England theater groups. He has previously spoken at GDC, GDC EU, BFig, ECGC, DevCom, PaxDev, Pax West, and GaymerX. At Northeastern, Chris is teaching Level Design and Game Architecture, and Foundations of Game Design in the undergraduate program this spring. He has also taught Exploratory Game Design, Spatial and Temporal Design, as well as the Thesis in the graduate Game Science and Design program.