I am a designer, athlete, media artist, and sportsHCI researcher. I have academic and professional experience in varied disciplines, from communication studies to theatre and digital media production, culminating in a curiosity for exploring the impact of emerging technologies for the field of sports rehabilitation.

Research/Publications Highlights

CHI PLAY 2024: “From Novelty to Clinical Practice: Exploring VR Exergames with Physical Therapists” (doi: 10.1145/3677068)

IEEE VR 2026: “Exploring the Effects of a Clinical VR Rehabilitation System Post-Knee Surgery: A 14-Week Autoethnographic Study” (doi: 10.1109/VRW70859.2026.00153)

DIS 2026: “”Harder, Better, Faster, Stronger”: An Autoethnographic Exploration of Emerging Technologies for Return-to-Sport” (doi: 10.1145/3800645.3813035)

Departments

Interdisciplinary, Art + Design

Education

  • BA, Communication
  • MFA, Film and Media Art
  • MS, Game Science and Design

Research Focus

  • design
  • emerging technologies
  • sports rehabilitation
  • athletic training
  • sportsHCI