Sam is a designer obsessed with how games make meaning. He was Senior Game Designer at the Engagement Lab at Emerson College, where he designed impactful games for organizations at the highest levels of government and civil society. He has created and run workshops on games for real world impact for organizations like the United Nations Development Programme and the MIT Media Lab. As a consultant, he’s designed games for clients such as the U.S. Department of Defense and MIT Lincoln Labs.
Additionally, he’s designed a number of award winning party, roleplaying, and tabletop strategy games. He currently lectures at Northeastern University on the topics of game design and game criticism and theory, and explores ways of spreading knowledge and changing behaviors and outlooks for a safer, more prosperous, and resilient world.