During and after my Graphic Design degree, I worked in many different areas of design, including editorial design, park design, branding, logos, posters, interior spaces, and video. I was always interested in how design influences people’s behavior, emotions, and experiences.
In 2018, I decided to take on a new challenge and started designing games. What began as a design interest eventually turned into both a career and a research focus. Today, I design educational games and study the experiences they create. My work explores how game design can influence learning, decision-making, emotions, motivation, and player behavior.
I enjoy working at the intersection of design and research, using game design as a way to better understand how people think, feel, and learn.
Research/Publications Highlights
2024 IEEE – Research Publication
CHI 21 Conference – Research Publication
Creative Industries in Turkey – Book Chapter Publication
Departments
Interdisciplinary, Art + Design
Education
- Bachelor of Arts, Graphic Design
- Master of Science, Game Design
Awards
- PAX East 2020 – Volunteer, Accessibility in Gaming (AnyKey.org)
- PAX East 2019 – Exhibitor, Game: Dead Robots Society
- Freedom of Movement – Poster, Shortlist
- Istanbul Design Days (GRAFIST) – Johanna Siebein Workshop, Honor Award
Research Focus
- Game Design
- Educational Game Design
- Learning Sciences
- Player Experience
Courses Taught
- Game Design and Analysis
- Rapid Prototyping
- Foundations of Game Design
- Photography Tools