During and after my Graphic Design degree, I worked in many different areas of design, including editorial design, park design, branding, logos, posters, interior spaces, and video. I was always interested in how design influences people’s behavior, emotions, and experiences.

In 2018, I decided to take on a new challenge and started designing games. What began as a design interest eventually turned into both a career and a research focus. Today, I design educational games and study the experiences they create. My work explores how game design can influence learning, decision-making, emotions, motivation, and player behavior.

I enjoy working at the intersection of design and research, using game design as a way to better understand how people think, feel, and learn.

Research/Publications Highlights

2024 IEEE – Research Publication

CHI 21 Conference – Research Publication

Creative Industries in Turkey – Book Chapter Publication

Departments

Interdisciplinary, Art + Design

Education

  • Bachelor of Arts, Graphic Design
  • Master of Science, Game Design

Awards

  • PAX East 2020 – Volunteer, Accessibility in Gaming (AnyKey.org)
  • PAX East 2019 – Exhibitor, Game: Dead Robots Society
  • Freedom of Movement – Poster, Shortlist
  • Istanbul Design Days (GRAFIST) – Johanna Siebein Workshop, Honor Award

Research Focus

  • Game Design
  • Educational Game Design
  • Learning Sciences
  • Player Experience

Courses Taught

  • Game Design and Analysis
  • Rapid Prototyping
  • Foundations of Game Design
  • Photography Tools