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People  •  Art + Design  •  Professor of the Practice

Nathalie Mathe

Departments

Art + Design

Education

  • Ph.D. in Computer Sciences from the National School of Space and Aeronautics, France
  • M.A. in European Media from the University of Portsmouth, UK

Awards

  • 2019 French Film National Board (CNC) Writing Grant, WALLADA
  • 2018 Nextant Award- Recognizing your work making the world better with Virtual Worlds- The Virtual World Society
  • 2017 Raindance Film Festival, Best Interactive Experience Nominee, UTURN
  • 2017 FIVARS Festival, Best Interactive Experience Nominee, UTURN

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Dr. Nathalie Mathe is a Professor of the Practice, Master in Game Science and Design, at Northeastern University, Oakland. She previously taught XR/Immersive Media at Drexel University, Philadelphia, and at University of the Arts, San Francisco.

Nathalie Mathe is an award-winning Virtual Reality creator. She is the founder of NativeVR, a VR studio crafting unique experiences celebrating diversity. Over the past 10 years she contributed to dozens of VR projects for World Vision, Google, Chevrolet, USPS, Jaunt. In 2017, she created UTURN, an interactive 360 comedy raising awareness on the gender gap in the tech industry, presented at Cannes, VRTO, AWE, IVRPA and multiple international festivals. In 2022, she produced The FriendVR with artist John Sanborn, an interactive VR experience exhibited at the ZKM Center for Art and Media, Karlsruhe, Germany. For twelve years, she created visual effects on feature films like Fast & Furious 6, Skyfall and Dark Knight Rises.

She is a member of IGDA, SIGGRAPH, VES, and the Virtual World Society. Dr. Mathe holds a Ph.D. in Computer Sciences from the National School of Space and Aeronautics in France, and an M.A. in European Media from the University of Portsmouth, UK.

Research/Publications Highlights

Portfolio: nathaliemathe.com
Uturn website: www.uturnvr.com
The FriendVR 2D video walkthrough: https://www.youtube.com/watch?v=_N4RTIQWyxQ

Exhibit Catalog:
– The Friend VR project listed in “John Sanborn Between Order and Entropy. Works 1976–2022”, Edited by S. Sarrazin & P. Weibel, Publisher Hatje Cantz, 2023
https://www.hatjecantz.com/products/66226-john-sanborn

Press/Interviews/talks:
– “VR as an Empathy, Creative and Social Impact Medium”, invited talk, Voices of XR speaker series, University of Rochester, March 4, 2022,
https://studiox.lib.rochester.edu/voices-of-xr-nathalie-mathe/
– “Being in Two Worlds at Once with UTURN”, Voices of VR Podcast, Episode #588, 2017, https://www.roadtovr.com/being-in-two-worlds-at-once-with-uturn-parallel-stories-quad-binaural-audio-mix/
– “Hollywood French film fest showcases women’s triumphs”, Colcoa French Film Festival, 2018
https://theamericanfrenchfilmfestival.org/wp-content/uploads/2018/06/colcoa-media-highlights-2018_optimize.pdf
– UTURN | Nathalie Mathe | Interview Vienna 2017 IVRPA
https://www.youtube.com/watch?v=TPqqFTzFggo

Research Paper:
UTURN user study: “Sense of Presence, Attitude Change, Perspective-Taking and Usability in First-Person Split-Sphere 360° Video” by Tanja Aitamurto, Shuo Zhou, Sukolsak Sakshuwong, Jorge Saldivar, Yasamin Sadeghi, Amy Tran – CHI 2018, April 21–26, 2018, Montreal, QC, Canada
© 2018 ACM. ISBN 978-1-4503-5620-6/18/04
DOI: https://doi.org/10.1145/3173574.3174119